Reviews
Need for Speed: Underground Rivals
In my opinion, the PSP was made for games like Ridge Racer. It’s no secret that I’m a fan and that Ridge Racer was my primary reason for getting a PSP. But, having completed that (except for the MAX Tours), other games have to be tried.
Need for Speed: Underground Rivals is a conversion from the PC platform. Graphically, the game is slick and the effects visually stunning. Not as smooth and uncluttered as Ridge Racer, mind you. Note to self: stop comparing this to Ridge Racer! Racing either against the clock or rival cars, the aim is to win as many races as possible. Winning provides cash and points which can be used to enhance the appearance and performance of the cars owned by the player. The tracks and environments provided for furious racing action are detailed, but feature annoyingly stupid NPC traffic. To win certain races, shortcuts have to be found to gain the lead. This puzzle aspect doesn’t belong in a racing game! As with all EA games, music from well-known artists is provided. The soundtracks tend to be loud and detract from the action.
My biggest criticism is the poor control one has over the car. I don’t want to compare against Ridge Racer, but there the control action was smooth and predictable. Here, it’s very much a question of nudging the car to turn. Once in a turn, the only way to gain control is to furiously countersteer; that results in contact with the barrier or oncoming traffic. Upgrading the car does make some difference to the steering action, albeit never enough to be smooth and predictable. I had to remind myself a number of times that a PSP is more expensive than an ordinary game controller – else it would have ended up being thrown against the nearest wall.
The gameplay is rich and offers various levels of difficulty, with neat visual and sound effects. It’s let down by offering bad response where it matter most: driving the damn car! 
The Dark Knight Strikes Again by Frank Miller
Frank Miller has achieved cult status for his work on a number of graphic novels and comic book titles. Foremost amongst these is his excellent Sin City series, Ronin and, of course, The Dark Knight Returns. The Dark Knight Strikes Again was eagerly awaited by many as a follow-up to the graphic novel The Dark Knight Returns. This work redefined Batman and breathed new life into the franchise. So how does the new volume measure up?
I haven’t had the time to indulge in comic book reading. Poor quality of many titles is another reason that this hobby has fallen by the wayside. However, a Frank Miller graphic novel cannot be left alone! I dove in with high hopes…
As in The Dark Knight Returns, the story kicks off with Bruce Wayne donning cape and cowl after having been in retirement for about three years. Lex Luthor is terrorizing the world, ultimately leading to the total destruction of Metropolis and parts of Gotham. This part of the story inspired by the events of September 11. Luthor is in cahoots with Brainiac. Together, they have total control over all, including the superhero community. Batman is the good guy, trying to make everyone else see the state of the world as it really is: lack of proper governance, corrupt politicians and heroes more interested in marketing themselves than saving the day.
Miller makes liberal use of the DC universe of superheroes to fill the pages of his novel: The Atom, Superman, Supergirl, Wonder Woman, The Green Arrow, and others all make an appearance. Many I’ve never encountered in any of the titles I used to read. And, although the title of the book makes no mention of Superman’s involvement, the guy with the red cape takes centre stage. That’s annoying! Batman’s hand in saving the day is diminished by the super-ness of the solution: how else can Brainiac be defeated but by the super powers of Superman and The Green Lantern. Less of a detective novel than a slugfest. The complexity of panels and scenes often makes for a confusing array of pictures and layout. Lynn Varley’s artwork is good, but often garish.
Anyone new to the genre would be well advised to read The Dark Knight Returns. I would consider The Dark Knight Strikes Again an entertaining read, but not a definitive work.
Get yourself some vintage Miller: Sin City, Batman: Year One and of course The Dark Knight Returns. This one is recommended, but with some caution. 
The Cult of the Mac by Leander Kahney
I remember playing Swashbuckler on an Apple II quite a number of years ago. It was a time when no other similar computer came close to the features and graphics an Apple could provide. Expense and lack of local support made the choice of an Apple unrealistic. Nowadays, things are different. Apple has regained its status and is pushing products like never before. Exactly why I picked up The Cult of the Mac – I intend joining it sometime soon!
Kahney is well-known to me from his blog of the same name on Wired’s site, as well as the articles he contributes to Wired Magazine. I enjoy his style of writing. The Cult of the Mac is a coffee table book, or would be a nice addition next to that G5!
Funky designs, graphics and fonts litter the pages, interspersed with photographs of Mac-fans, Mac-merchandise and Macs themselves. Kahney takes us through a brief history of the company but his ultimate focus is the impact of Apple and its products on the world. Showcasing design students who spend days dreaming up new Apple products for no gain, collectors who pay USD 500 for 14 year old packaging, papercraft Apple computers and tattoos. There’s more, but I’d suggest you check it out yourself! If you’re already into Apple, or only now starting to explore the strange religion that is Apple, this book is a good start. I highly recommend it. 
The Hitchhiker’s Guide to Going Wireless
The Hitchhiker’s Guide to Going Wireless introduces mobile technologies and options for wireless connectivity. The usual suspects are discussed: SMS, wireless hotspots and 3G. Goldstuck’s style is entertaining and easy to read. Though he provides a fair amount of information, two things really bother me. The first is the fact that the publishing and possibly production of the book was made possible by contributions from First National Bank, Cell C and Sentech. The fact that these companies feature prominently whenever certain technologies are discussed should come as no surprise. In my opinion, this diminishes the value of the book’s information and makes it a marketing and advertising tool. Secondly, Goldstuck spends a lot of time listing mobile phone features, etiquette and even mobile phone care instructions! That’s information most people will glean from the instruction manuals provided with the device, if anyone ever bothers to read them!
Overall, there is some useful information in here, but nothing you won’t find by yourself armed with a web browser and access to Google. Not much use on my bookshelf.
Resco SuDoku
The Sudoku craze has made it to the PocketPC. Various products are available, but Resco consistently provides good value and excellent PocketPC software. Sudoku is a logic puzzle which makes it perfect for the mobile device. The aim of the game is to complete a 9×9 grid, filling in the numbers 1 through 9 in such a way that each row and column contains each number only once. Additionally, 9 regions of 3×3 need to contain the numbers 1 through 9 too. The game starts with some given numbers and it’s up to the player to decide which number goes where…

Resco SuDoku on Windows Mobile is better than a paper-based puzzle – invariably, one finds oneself entering the wrong number or having to mark and erase previous entries. This leads to hideous markings and a guessing games as to which entry is the correct one! Tap on a number and decide where in the grid it needs to go. There’s an eraser, highlighter and undo button to use. If you get stuck, hints are available. These can indicate wrong values or duplicates to get you out of trouble. With a variety of difficulty levels and the ability to create your own puzzles, Resco SuDoku should keep even the most ardent puzzlers entertained. Various skins are selectable, though I consider most of them very distracting.

For around USD 11 (about R60.00), it should be a welcome addition to most mobile devices, provided you enjoying the puzzle genre. Highly recommended! 
Capitalist Nigger
I’m hardly in the targeted demographic group for Chika Onyeani’s Capitalist Nigger – The Road to Success. If I was, I’d be highly upset at the roasting dished out by the author.
The last paragraph of the book places the entire purpose of the book into perspective:
In the process, I am going to make a lot of money, which is the greatest essence of the Capitalist Nigger – making money and creating wealth.
If this truly is a national bestseller as the cover text has one believe, Onyeani has achieved his goal of making money. I doubt whether he has succeeded in his mission, though. Onyeani gets stuck on two things: repetition and quoting himself. A precis of this book would be less than a page long and convey the salient points he is attempting to expound on. One wonders how often he is able to illustrate how much he despises the Japanese and how many more times one needs to hear of the success of George Soros. By chapter 3, I started being quite bored. The numerous spelling mistakes and basic writing style do little to promote his professionalism. I am also doubtful as to whether his readers are able to consider his Day of Atonement theory in a serious light. If you, like me, are intrigued by the rather provocative title, read chapter 1 in the bookstore – then consider whether it’s actually worth purchasing!
The Google Story
The Google Story by David A. Vise provides an historic overview of the rise of the Google empire. Given that the story starts in 1997, the book can cope with providing a lot of detail in the space available. Everything is here, from Larry meeting Sergey to the IPO. I found the inclusion of chapters dedicated to individuals such as Charlie Ayers (Google’s chef) and Eric Schmidt (Google’s CEO) of particular interest.
Throughout, Vise paints Google as a cool company to work for and one whose products are groundbreaking. It is certainly true that Google has had spectacular success: taking on various competitors (Microsoft is one of them) and being able to generate money without giving away their secrets. Vise provides details of the concept and success of Ad Words, showing how the company generates enormous amounts revenue each year. A bit disappointing is the discussion of the Google digitization project, though one may excuse the author on the basis that, at the time of writing, the problems facing Google on a legal front were not exposed.
All in all an interesting, quick read. Recommended to anyone who has an interest in the rise of Silicon Valley ideas and the essential brainpower that drives the Internet. 
Aye carumba!
Planet Simpson by Chris Turner is a fairly exhaustive essay and study of the hit TV show and phenomenon “The Simpsons”. Any book about a family of yellow cartoon characters could be considered a cartoon in its own right. At least, one may consider it a light read with little subject matter worthy of discussion. I have news for you: weighing in at 470 or so pages with sentences like
When you watch the opening sequence of 8F20, you are watching a cartoon family watch a TV show that is a parody of a TV show that is a rip-off of the TV show you’re watching, and the rip-off being watched by the cartoon family parodies the actual show you’re watching while the show you’re watching parodies its own critics.
this is definitely not for the lazy reader. Also not for those who have an attention span just long enough for a single episode of The Simpsons (around 22 minutes, as Turner informs the reader). Generally, this is an enjoyable read. A certain pre-requisite is an appreciation for the Simpsons themselves. Turner provides a detailed overview of the humble beginnings of the show, includes an analysis of the most prominent characters and pays a tribute to the actors providing character voices. At times, the analysis seems slightly over the top and reaches for concepts and meaning that may simply not be intended – this is a cartoon, after all! The Canadian Turner cannot resist inserting some elbowing at his neighbours to the south, something that annoys me. Overall, an interesting book that sheds a fair amount of superfluous information on a cartoon reality that ceases to exist once the TV is turned off. 
Wardriving sans Pringles can
If you spend a fair bit of time travelling, or just want to find potential wireless hotspots for E-mail retrieval and other nefarious activities, the thought of starting up a notebook or PDA is generally enough to make you wish you had some other means of determining hotspot signals. Enter the wireless network detector.
The D-Link DWL-30 is such a wireless network detector, capable of distinguishing between true 802.11 networks and similar signals broadcast by microwave ovens, Bluetooth devices and DECT telephone systems. Operation is fairly simple: press the button and watch green lights move up and down. A red light indicates no network. Up to five lights indicate signal strength. The DWL-30 is small and very easy to use. The attached lanyard makes it convenient to carry around. In short, it’s not a hassle to carry wherever one may go.
In my tests, I was able to accurately detect the presence of wireless hotspots. That’s where the convenience ends, though. Since the DWL-30 cannot indicate whether or not the detected hotspot is secured or accessible, one is still constantly having to verify access to the network by starting up a PDA or notebook computer. In this sense, it’s definitely a first generation product. Useful to check the extent of a wireless hotspot, but not much more useful after that. I’d recommend the Canary Wireless Digital Hotspotterinstead, even though the price is almost double. The DWL-30 is useful as a wardriving tool, but not much more. 
Batman Begins
After a series of horrific interpretations of my favourite superhero, I anticipated Batman Begins with trepidation. What could they possibly screw up this time? In the previous outings of Batman on the silver screen we got super villain by Aahhnold, music by Prince and Robin. Can’t get much worse than that!
Batman Begins is simply awesome! A Batman story as it should be told: detailed origin story, gadgets and batcave, bored playboy routine and believable villains. Direction by Christopher Nolan is spot-on and the lead character portrayed by Christian Bale absolutely believable. The audience is provided with Wayne’s motivation for revenge after seeing his parent’s gunned down as a child and his resulting self-exile to learn the workings of the criminal mind. One of the coolest villain in Batman’s rogue gallery is Rha’s Al Ghul (here also Henri Ducard), who is excellently played by Liam Neeson. The scarecrow makes an appearance too. More than likely to introduce Arkham Asylum for future sequels. And who can forgot Jim Gordon, who will eventually rise to become Gotham’s commissioner of police.
Though I don’t consider the inclusion of Katie Holmes’ character Rachel a problem, I wish Hollywood could just once leave out such diversions and focus on the core story.
So, to sum it up: the best bat flick to date, Michael Caine with some witty one-liners and the coolest batmobile you’ve ever seen! 
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